Confusion Enchantment Charm

Range: Sight of Caster Saving Throw: Special

Casting Time: 7 Area of Effect: 30-foot radius

Duration: 1 round/2 levels

This spell causes confusion in one or more creatures within the area, creating indecision and the inability to take effective action. All creatures within the area of affect are allowed saving throws vs. spell with - 2 penalties. Those successfully saving are unaffected by the spell.

The spell lasts for two rounds plus one round for each level of the caster. Those who fail their saving throws will either go berserk, stand confused or wander about for the duration of the spell.Wandering creatures move as far from the caster as possible, according to their most typical mode of movement (characters walk, fish swim, bats fly, etc.).Any confused creature that is attacked perceives the attacker as an enemy and acts according to its basic nature.

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