Creeping Doom Conjuration Summoning

Range: 80 yards Saving Throw: 1/2 duration

Casting Time: 1 round Area of Effect: Special

Duration: 6 rounds

When the caster utters the spell of creeping doom, he calls forth a mass of from 1000 venomous, biting and stinging arachnids, insects, and myriapods. This carpet-like mass swarms over a large area. Upon command from the caster, the swarm creeps forth toward any prey within 80 yards, moving in the direction in which the caster commands. Victims caught in the path of the creeping doom may make a saving throw vs. breath weapon (-2 penalty) to escape the insects — half duration for the spell. Those trapped by the insects suffer 2 points of damage each round, and a spell failure rate of 100%

0 0

Post a comment