Harm Necromancy

Range: Touch Saving Throw: None

Casting Time: 1 round Area of Effect: Special

Duration: Instant

This spell is the reverse of Heal. Instead of healing the creature touched it causes damage. On a successful touch from the priest the spell reduces the target to 1 hit point. The next attack that the priest makes will inflict this effect, however he only has 2 rounds to make the attack before the spell fizzles. Also, if the priest misses the target creature, the spell is wasted. There is no saving throw.

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