Haste Alteration

Range: Sight of caster Saving Throw: None

Casting Time: 3 Area of Effect: 20-foot radius

Duration: 3 rounds + 1 round/level

When this spell is cast, each affected creature functions at double its normal movement and a hasted creature gains a -2 initiative bonus. In addition the hasted creature receives an extra attack each round. Thus, a creature moving at 6 and attacking once per round would move at 12 and attack twice per round. Spellcasting and spell effects are not sped up. All affected by haste must be in the designated area of effect. Note that this spell negates the effects of a slow spell. Also, due to the energy expended during the duration of this spell the creature in effect loses a day. This will have an effect on the fatigue levels of the creature. This spell is not cumulative with itself or with other similar magic.

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