Hold Undead NecromancyV

Casting Time: 3 Area of Effect: Special

Duration: 2 rounds/level

This spell holds 1d4 undead creatures rigidly immobile and in place for five or more rounds. The effect is centered on the victim selected by the caster. Every enemy within 5 feet of the target is also affected. Those who succeed on their saving throws are totally unaffected by the spell.

Held creatures cannot move or speak, but they remain aware of events around them and can use abilities not requiring motion or speech. Being held does not prevent the worsening of the subjects' condition due to wounds.

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