Sols Searing Orb Invocation

Range: 30 yards Saving Throw: Special ""

Casting Time: 6 Area of Effect: 1 Creature

Duration: Instant

When the spell is completed, it creates a glowing stone. This gem must be immediately thrown at an opponent, for it quickly becomes too hot to hold. It is not possible for the priest to give the stone to another character to throw. The priest must roll normally to hit; he gains a +3 bonus to his attack roll and suffers no penalty for non-weapon proficiency. In addition, the glowing gem can be used to strike any creature, even those hit only by magical weapons. There is no damage bonus, however.

When it hits, the gem bursts with a brilliant, searing flash that causes 6d6 points of fire damage to the target and blinds her for 1d6 rounds. The victim is allowed a saving throw vs. spell. If successful, only half damage is sustained and the target is not blinded. Undead creatures suffer 12d6 points of fire damage and are blinded for twelve rounds (if applicable) assuming their save is failed. They receive 9d6 points of damage and are blinded for six rounds if the save is successful.

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