Weapons And Armor

Melee Weapons

Weapon

1 or 2 hands

Type

Speed Factor

Damage

Usable by

Arrow

P

1-6

Bolt

P

1-10

Battle Axe

1

S

7

1-8

F,R,P,B

Dagger

1

P

2

1-4

F,R,P,T,M,B,D

Throwing Dagger

1

P

2

1-4

F,R,P,T,M,B,D

Club

1

B

4

1-4

F,R,P,T,B,C,D

Flail

1

B

7

1-6+1

F,R,P,B,C

Mace

1

B

7

1-6+1

F,R,P,B,C

Throwing Axe

1

S

4

1-6

F,R,P,B

Morning Star

1

B

7

2-8

F,R,P,B,C

Dart

1

P

2

1-3

F,R,P,M,T,B,D

Halberd

2

S/B

9

1-10

F,R,P,B

Quarterstaff

2

B

4

1-6

F,R,P,T,B,C,D

Sling Stone

1

B

1-4+1

Bastard Sword

1

S

8

2-8

F,R,P,B

Long Sword

1

S

5

1-8

F,R,P,T,B

Short Sword

1

P

3

1-6

F,R,P,T,B

War Hammer

1

B

4

1-4+1

F,R,P,B

Spear

2

P

6

1-6

F,R,P,B,D

Two-Handed Sword

2

s

10

1-10

F,R,P,B

S = Slashing P

= Piercing B = Bludgeoning

Fighter, Ranger, Paladin, Cleric, Druid, Thief, Bard, Mage

Ranged Weapons

1 or 2

Speed

Bonus

Bonus to

Weapon

hands

ROF

Factor

to Hit

Damage

Usable by

Composite Long Bow

2

2

7

+1

+2

F,R,P

Long Bow

2

2

8

+1

F,R,P,B

Short Bow

2

2

6

F,R,P,T,B

Throwing Dagger

1

2

2

F,R,P,M,B,T

Throwing Axe

1

1

4

F,R,P

Sling

1

1

6

F,R,P,T,B,C,D,M

Darts

1

3

2

F,R,P,T,B,M,D

Heavy Crossbow

2

1

10

+2

F,R,P,B

Light Crossbow

2

1

7

F,R,P,B

Fighter, Ranger, Paladin, Cleric, Druid, Thief, Bard, Mage

Armor

Armor Class

Usable by

Buckler

-1

F,R,P,T,B,C,D

Small Shield

-1

F,R,P,C

Medium Shield

-1

F,R,P,C

Large Shield

-1

F,R,P,C

Leather

8

F,R,P,T,B,C,D

Studded Leather

7

F,R,P,T,B,C,D

Chain mail

5

F,R,P,B,C

Splint mail

4

F,R,P,C

Plate mail

3

F,R,P,C

Full Plate armor

1

F,R,P,C

Armor

Slashing

Piercing

Bludgeoning

Leather

0

+2

0

Studded Leather

-2

-1

0

Chain mail

-2

0

+2

Splint mail

0

-1

-2

Plate mail

-3

0

0

Full Plate armor

-4

-3

0

Specialization

Bonus to

Attacks

Level of Proficiency

Points Spent

Bonus to Hit

Damage

per Round

Proficient

1

0

0

1

Specialized

2

+1

+2

3/2

Master

3

+2

+2

3/2

High Master*

4

+2

+2

3/2

Grand Master

5

+2

+3

3/2

* Moving from Master level to High Master improves the speed factor of the

specialized weapon.

0 0

Post a comment