City Defense Bonus

Listed to the right of the City Name is the city's Defense Bonus. This is the bonus that all units defending in the city will receive. Remember that the city gets a defensive bonus from constructing walls and castles, and it also gets a defensive bonus from advanced culture. Units inside the city get the higher of the two bonuses, and that's what's displayed here. To the right of the Food Bar is the city's Health Display, showing both the amount of Health and Unhealthiness in the city. In...

Specialists

When your city has grown a bit in size, you might want to consider creating one or more specialists in that city. Specialists are created by taking a population point of the city and assigning that population to a specific job priest, engineer, artist, and so forth. Each of these specialists provides a specific bonus to the city in addition, specialists allow the city to generate those incredibly useful Great People see page 91 . The more specialists a city has, the faster that city will...

City Happiness

The City Health Happiness Display on the City Screen tells you how happy your city is. Further, if a city is unhappy, an Unhappy City icon see diagram will appear next to the city's name on the Main Screen. Unhappiness is caused by a number of factors, including overpopulation and war. If a city's inhabitants are unhappy, some of them will refuse to work. These slackers continue to consume food, however, but they bring in no food, production, or commerce. You can increase a city's happiness by...

The City Screen

To get to a city s city screen, double-click on the city on the Main Map. The city screen contains a number of important elements to aid you in managing the city. It looks quite complicated at first, but you can ignore a whole lot of it in your early games see Early City Management, below . Investment Q y Percentages Maintenance City Portrait City Build Menu Production Window Display The unit list displays all of the units that currently occupy the city. You can activate a unit by clicking on...