Fifth Level Preserver Spells

Range 5 yards level Duration 1 round level_Area of Effect Up to 40' cube_Saving Throw Special Chaos affects 1-4 targets, plus 1 creature per caster level. Targeted creatures must make their saving throw each round or face the spell's effects these include standing confused, becoming enraged, fleeing in terror, or going berserk. This spell is most effective when used against a large number of enemies. Highly intelligent creatures (Intelligence of 21 or greater), or simple creatures (Intelligence...

Seventh Level Preserver Spells

Range 30 yards_Duration 1 turn level_Area of Effect Special_Saving Throw None This spell allows a wizard to summon a single greater elemental to assist his or her in combat. Range 60 feet Duration 3-12 rounds +1 round level Area of Effect 1-6 undead_Saving Throw Special This spell enables the wizard to command 1-6 undead creatures for a short period of time. The more powerful undead creatures get a saving throw to resist the affects of the spell. Range 100 yards +10 yards level Duration Special...

Sixth Level Preserver Spells

Range 0_Duration 1 turn level Area of Effect 1' diameter level sphere Saving Throw None With this, a wizard surrounds himself with an invisible barrier that moves with him and is impervious to all magic. The barrier also prevents the functioning of any magical items or spells within its confines. Range 40 yards + 5 yards level_Duration Instantaneous Area of Effect Special Saving Throw 1 2 This spell creates an electrical discharge that begins as a single stroke of lightning, 2 1 2 feet wide,...

First Level Cleric Spells

Sphere Cosmos Range 60 yards Duration 6 rounds Area of Effect 50' cube_Saving Throw None Bless improves the THAC0 of friendly characters by l.BJess cannot affect characters who are adjacent to monsters when the spell is cast, and the spell is not cumulative. This is a good spell to cast before going into combat. Sphere Cosmos Range 10 yards Duration Special Area of Effect 1 crealure 4 levels Saving Throw Special Cause fear strikes terror in the hearts of hostile monsters. Creatures must save or...

Second Level Preserver Spells

Range 0 Duration 3 rounds 1 round level Area of Effect Caster Saving Throw None Blur causes the preserver's form to become blurred, shifting, and wavering. A preserver affected with this spell becomes more difficult to hit, and gains a 1 bonus on saving throws versus magical attacks. Range 0 Duration 5 rounds level Area of Effect Caster Saving Throw None Detect invisibility allows the target to spot invisible creatures and objects. Range 10 yards Duration 1 round Area of Effect 3'-radius sphere...

Hotkeys

C Brings up Cast Spells Use Psionics screen E Brings up Current Spell Effects screen G Sets character to Guard in combat I Brings up View Inventory screen N Targets next opponent in combat P Targets previous opponent in combat Q Ends character's turn in combat U Brings up Cast Spells Use Psionics screen V Brings up View Character screen W Sets character to Wait in combat Esc Exits all menus quits game if no menus on screen Tab Brings up Game Menu Space Turns off computer control in combat from...

Racial Ability Adjustments Table

Dwarf 2 Constitution, 1 Strength, -1 Dexterity, -2 Charisma Dexterity, 1 Intelligence, -1 Wisdom, -2 Constitution Half-Elf 1 Dexterity, -1 Constitution Half-Giant 4 Strength, 2 Constitution, -2 Intelligence, -2 Wisdom, -2 Charisma Halfling 2 Dexterity, 2 Wisdom, -1 Constitution, -1 Charisma, -2 Strength Strength, 1 Constitution, -1 Intelligence, -2 Charisma Thri-kreen 2 Dexterity, 1 Wisdom, -1 Intelligence, -2 Charisma

Character Classes

Character classes reflect the interests and occupations of your characters. A class is like a job it's what a character does on a daily basis. Each class has certain unique abilities and limitations. Characters may also become dual- or multi-class, specializing in more than one area at once. A dual-class character is one who starts in a single class, advances to a moderate level, and then changes to a second class, starting all over again from level one. The benefits and abilities of the first...

Other Characteristics

In addition to ability scores, race, and class, characters have several other characteristics that affect game play alignment, Armor Class, hit points, experience points, level, and THAC0. Alignment is the philosophy a character lives by and can affect how NPCs and some magic items react to a character. The possibilities range from believing strongly in society and altruism Lawful Good to being anarchistic and actively unpleasant Chaotic Evil . Life-threatening situations put a character's...