Control Panel

The control panel is the vertical rectangle on the right side of the screen (once gameplay has started) that contains most of the in-game interface. It will look different depending on what information you are currently trying to access. Right-clicking on a button in the control panel (such as Build Road or Clear - see below) brings up a help panel that defines many interface elements. The rectangular area at the bottom toggles between messages and an overview map of your city. Mission goals, city summary, empire level and other general buttons are below that.

Population Agriculture Industry Commerce Safety Government Entertainment Religion Military Aesthetics Monuments

Mission Goals, City Summary, etc.

Overlays & Status Information

Buildings/Commodities Available for Selected Ministry

Build Roads/Roadblocks, etc.

Mini-Map Toggle

Ministry Title & Full Report

Overlays & Status Information

Buildings/Commodities Available for Selected Ministry

Build Roads/Roadblocks, etc.

Mini-Map Toggle

Mini-Map &

Messages n^Ti^'l Ministry Title and Full Reports: The top portion of the Control Panel lists the name of the currently selected ministry. In addition, if you left-click on the title, the Ministry Full Report dialog appears giving you a full report of the status of that ministry. See Chapter IV for details about each ministry.

See viaief See medicine

See hazardt See unrest

Overlays: The overlays assigned to each ministry are discussed in Chapter IV, but the following is an example of how overlays work in general.

The "See unrest" overlay can be found on the Safety Ministry (see p.95). When activated, your city's residential areas are marked with white pillars that indicate the level of unrest (per house) currently in your city.

These pillars indicate the level of unrest per house. Notice that they are very low, which indicates very little unrest... a good thing to have! If unrest increases, these pillars grow higher.

The taller the pillars, the more unrest you have. As you can see in the example above, the unrest level is low and very manageable. If, however, unrest were high, then the pillars would grow and continue to do so until the unrest was curtailed.

By and large, this is how the overlays work. However, not all overlays use the same method for showing status. For example, the "See water table" overlay marks the map with dark blue to light blue, showing the level of underground water, while the "See feng shui" overlay colors your buildings green or yellow to indicate the level of harmony (see p.99). Refer to Chapter IV and the sub-sections for details about each overlay.

Status Information: The area just below the overlay buttons gives you "quick" information about the current status of city elements pertaining to that ministry (such as the current level of civil unrest, see p.96).

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