Quitting Multiplayer Games

If a player leaves a multi-player game in progress, the computer AI will take over for that player. However, the person creating the game (the host) must stay on-line until the game is over. The host may quit as a player (allowing the computer AI to take over), but stay connected as the server machine. If the person creating the game quits, all other windows will be closed and the following window will come up Petoe Player j Pause Game j f Accepts new piasssts This window will also come up if...

Harvesting Materials

To build a strong economy, you will need to harvest many materials from the planet throughout the course of the game, and then convert some of these materials to useable resources. Lumber is needed, among other things, to create buildings. Lumber is harvested by building Lumber Mills near forests. As the Lumber Mill generates lumber, you will see the amount of lumber in the building increase. Trucks will then route the lumber to the appropriate buildings Iron Iron is harvested from the ground...

Quick Guide

Ok, you're a god at playing Red Alert, Warcraft , and tiddlywinks. You don't want to have to wade through the rest of this manual. You are ready to go out and kill. This section will attempt to give you a quick overview so you can get started immediately. Winning at Enemy Nations rests on several key concepts First, you need to have the most efficient economy. This requires not only mining the most materials but getting those materials through the system to build tanks. A road can be more...

This Manual

This document is designed to help you understand the many unique and exciting features of Enemy Nations. We recommend that you read it before playing the game, and use it as reference material as well. The manual is divided into three sections 1. The first section will help you get started by taking you through the various screens of Enemy Nations. explaining the functions of each piece of interface. 2. The second section takes you through the first mission of the Training Grounds, after which...