In the centre of the screen is the portrait of the currently selected character. To view more characters, left-click on the up or down arrows or the character portrait itself. To change the name of the character, left-click on the Change Name button, then type in the name you wish and press the Enter key on the keyboard.
versions of the four main characters who have similar abilities. They are able to recruit units that are normally reserved for the evil side of the Campaign game, such as Orcs, Goblins, and Undead. All of the characters have abilities that are unique to their identity and can only be explored by choosing those characters rather than selecting particular advantages.
KNIGHT MARSHAL CALIS has the following innate abilities:
@> Limited Spell Caster: Once per battle, the he can heal all wounds on all friendly units. @> Cavalry Recruiter: He purchases and researches Light Cavalry and Cavalry units at a discount.
LORD MARCAS has the following innate abilities:
@> Light and Heavy Infantry Recruiter: He purchases and researches Light and Heavy Infantry units at a discount.
ARCHMAGE KRELL has the following innate abilities:
@> Spell Caster: One per turn, one of four spells can be cast anywhere on the Tactical Map screen: Fireball, Fear, Weakness, and Whirlwind. The effects of these spells can be found in "Appendix 2 — Spells" starting on page 11.
SORCERESS MORDRA has the following innate abilities: @> Limited Spell Caster: Once per battle she can cast one each of two spells: Heal Beast, which heals wounds to all friendly Beast units. Plague, which attacks all living enemy units. Undead and Mech units are immune.
@> Summon Monsters :At the beginning of each battle, she summons two random Magical units.
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