Skill List Death Magic

Basic Death Magic gives the hero the ability to cast Level One Death Magic spells. It is required to learn Basic Occultism and is one of the requirements for Advanced Necromancy. Advanced Death Magic gives the hero the ability to cast Level Two Death Magic spells. It is required to learn Master Necromancy. Expert Death Magic gives the hero the ability to cast Level Three Death Magic spells. It is required to learn Grandmaster Necromancy. Master Death Magic gives the hero the ability to cast...

Advanced Class Abilities

The Archer has no class ability. Archmage All magic determines the Archmage class. The Archmage's class ability gives him 20 to all spell effects. Death Magic and Combat determine the Assassin class. The Assassin's class ability increases his speed and movement by 3. Combat skills determine Barbarian class. The Barbarian has no class ability. Nature Magic and Scouting determine the Bard class. The Bard always has maximum luck due to his class ability. Order...

Combat Cursors

The various cursors you will encounter on the Combat screen are explained in the table below. This is similar to the move cursor on the Adventure Map. Click on a location to move a troop. This is similar to the normal combat move cursor, but this one indicates the troop can fly over obstacles on its way to the designated location. This orders a troop to attack the target in hand-to-hand combat from the indicated direction. This orders a troop to attack the target with a ranged attack. This...

Combat Screen Buttons

Cast Spell Opens the currently selected troop's Spell Book so they can cast a spell. Defend Orders the selected troop to take no action but defending themselves, thus, increasing their Melee and Ranged Defense by 25 . Wait Orders the selected troop to wait until all other troops have acted. If more than one troop is waiting, they act in order of the slowest troop to the fastest. Preferred Action Sets the selected troop's preferred action. You can set a troop to attack in melee or ranged, to...

Spell Book

The Spell Book accessed through the Adventure screen, Army screen and Combat screen allows a hero to cast a spell or some creatures to use their special abilities. The tabs along the edge of the book organize your spells according to specific categories such as Adventure Spells only, or Life Magic spells only. You cast a spell by clicking on the colorful icon for that spell, or if you want to know more about the spell you can click the ' ' button to get a full-page description of the spell.

Skill List Life Magic

Basic Life Magic gives the hero the ability to cast Level One Life Magic spells. It is also required to learn Basic Healing and is one of the requirements for Advanced Resurrection. Advanced Life Magic gives the hero the ability to cast Level Two Life Magic spells. It is also required to learn Basic Spirituality and is one of the requirements for Master Resurrection. Expert Life Magic gives the hero the ability to cast Level Three Life Magic spells. It is also required to learn Grandmaster...

Skill List Nature Magic

Basic Nature Magic gives the hero the ability to cast Level One Nature Magic spells. It is required to learn Basic Herbalism and is one of the requirements for Advanced Summoning. Advanced Nature Magic gives the hero the ability to cast Level Two Nature Magic spells. It is required to learn Master Summoning. Expert Nature Magic gives the hero the ability to cast Level Three Nature Magic spells. It is required to learn Grandmaster Summoning. Master Nature Magic gives the hero the ability to cast...

Spell List Death Magic

Cancellation removes all beneficial spells from the target. Curse causes the target to do minimum damage in combat. Poison does damage to the target every round starting with the current round until combat ends. Raises a number of Skeletons based on the caster's level from any stack of dead creatures. The number of raised Skeletons cannot exceed either the Hit Points or number of the creatures. All Skeletons vanish after combat ends. Disrupting Ray causes the target's Melee and Ranged Defense...