Skill List Death Magic

Basic Death Magic

Advanced Death Magic

Expert Death Magic

Master Death Magic

Grandmaster Death Magic

Basic Death Magic gives the hero the ability to cast Level One Death Magic spells. It is required to learn Basic Occultism and is one of the requirements for Advanced Necromancy.

Advanced Death Magic gives the hero the ability to cast Level Two Death Magic spells. It is required to learn Master Necromancy.

Expert Death Magic gives the hero the ability to cast Level Three Death Magic spells. It is required to learn Grandmaster Necromancy.

Master Death Magic gives the hero the ability to cast Level Four Death Magic spells.

Grandmaster Death Magic gives the hero the ability to cast Level Five Death Magic spells.

Basic Occultism Basic Occultism gives the hero 10 Spell Points and increases Spell Point recovery by 2 per day. It is one of the requirements for Advanced Death Magic.

Advanced

Occultism Advanced Occultism gives the hero 20 Spell

Points and increases Spell Point recovery by 4 per day. It is one of the requirements for Expert Death Magic.

Expert Occultism Expert Occultism gives the hero 30 Spell Points and increases Spell Point recovery by 6 per day. It is one of the requirements for Master Death Magic.

Master Occultism Master Occultism gives the hero 40 Spell Points and increases Spell Point recovery by 8 per day. It is one of the requirements for Grandmaster Death Magic.

Grandmaster

Occultism Grandmaster Occultism gives the hero 50 Spell

Points and increases Spell Point recovery by 10 per day. It is one of the requirements for Grandmaster Death Magic.

Basic

Demonology

Advanced Demonology

Expert Demonology

Master Demonology

Grandmaster Demonology

Basic Demonology increases the effectiveness of Death Magic spells by 20%. It is one of the requirements for Expert Death Magic. Learning Basic Demonology and Basic Nature Magic will give the hero the Summon Imp spell.

Advanced Demonology increases the effectiveness of Death Magic spells by 40%. It is one of the requirements for Master Death Magic. Learning Master Demonology and Master Nature Magic will give the hero the Summon Ice Demon spell.

Expert Demonology increases the effectiveness of Death Magic spells by 60%. It is one of the requirements for Master Death Magic.

Master Demonology increases the effectiveness of Death Magic spells by 80%. It is one of the requirements for Grandmaster Death Magic. Learning Master Demonology and Master Nature Magic will give the hero the Summon Venom Spawn spell

Grandmaster Demonology increases the effectiveness of Death Magic spells by 100%. It is one of the requirements for Grandmaster Death Magic. Learning Grandmaster Demonology and Grandmaster Nature Magic will give the hero the Summon Devil spell.

Basic

Necromancy

Advanced Necromancy

Expert Necromancy

Master Necromancy

Grandmaster Necromancy

Basic Necromancy gives the hero the ability to raise a number of skeletons equal to 10% of the strength of a defeated army, as long as that number doesn't exceed 40 experience points of undead, plus 10% per level of the hero. Also, the hero can create only 1 undead creature per slain enemy. Undead, mechanical, and elemental creatures cannot be resurrected.

Advanced Necromancy gives the hero the ability to raise a number of skeletons equal to 15% of the strength of a defeated army, as long as that number doesn't exceed 80 experience points of undead, plus 10% per level of the hero. Also, the hero can create only 1 undead creature per slain enemy. Undead, mechanical, and elemental creatures cannot be resurrected.

Expert Necromancy gives the hero the ability to raise a number of skeletons or ghosts equal to 20% of the strength of a defeated army, as long as that number doesn't exceed 120 experience points of undead, plus 10% per level of the hero. Also, the hero can create only 1 undead creature per slain enemy. Undead, mechanical, and elemental creatures cannot be resurrected.

Master Necromancy gives the hero the ability to raise a number of skeletons or ghosts equal to 25% of the strength of a defeated army, as long as that number doesn't exceed 160 experience points of undead, plus 10% per level of the hero. Also, the hero can create only 1 undead creature per slain enemy. Undead, mechanical, and elemental creatures cannot be resurrected.

Grandmaster Necromancy gives the hero the ability to raise a number of skeletons, ghosts, or vampires equal to 30% of the strength of a defeated army, as long as that number doesn't exceed 200 experience points of undead, plus

10% per level of the hero. The hero can create only 1 undead creature per slain enemy. Undead, mechanical, and elemental creatures cannot be resurrected.

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