Skill List Order Magic

Basic

Order Magic

Advanced Order Magic

Expert Order Magic

Master Order Magic

Grandmaster Order Magic

Basic Order Magic gives the hero the ability to cast Level One Order Magic spells. It also allows the hero to learn Basic Enchantment and is one of the requirements for Advanced Charm.

Advanced Order Magic gives the hero the ability to cast Level Two Order Magic spells. It also allows the hero to learn Master Charm.

Expert Order Magic gives the hero the ability to cast Level Three Order Magic spells. It also allows the hero to learn Grandmaster Charm.

Master Order Magic gives the hero the ability to cast Level Four Order Magic spells.

Grandmaster Order Magic gives the hero the ability to cast Level Five Order Magic spells.

Enchantment Basic Enchantment gives the hero 10 Spell Points and increases the effectiveness of Spell Point recovery by 2 per day. It is one of the requirements for Advanced Order Magic.

Advanced

Enchantment Advanced Enchantment gives the hero 20 Spell Points and increases the effectiveness of Spell Point recovery by 4 per day. It is one of the requirements for Expert Order Magic.

Expert

Enchantment

Master Enchantment

Grandmaster Enchantment

Expert Enchantment gives the hero 30 Spell Points and increases the effectiveness of Spell Point recovery by 6 points per day. It is one of the requirements for Master Order Magic.

Master Enchantment gives the hero 40 Spell Points and increases the effectiveness of Spell Point recovery by 8 per day. It is one of the requirements for Grandmaster Order Magic.

Grandmaster Enchantment gives the hero 50 Spell Points and increases the effectiveness of Spell Point recovery by 10 per day. It is one of the requirements for Grandmaster Order Magic.

Basic

WizardryBasic

Advanced Wizardry

Expert

Wizardry Expert

Master

WizardryMaster

Grandmaster Wizardry

Wizardry increases the effectiveness of Order Magic spells by 20%. It is one of the requirements for Expert Order Magic.

Advanced Wizardry increases the effectiveness of Order Magic spells by 40%. It is one of the requirements for Master Order Magic.

Wizardry increases the effectiveness of Order Magic spells by 60%. It is one of the requirements for Master Order Magic.

Wizardry increases the effectiveness of Order Magic spells by 80%. It is one of the requirements for Grandmaster Order Magic.

Grandmaster Wizardry gives the hero 8 Spell Points and increases the effectiveness of Order Magic spells by 100%. It is one of the requirements for Grandmaster Order Magic.

Basic Charm A hero with Basic Charm can convert 15% of greatly outnumbered hostile creatures to his side. The hero can convert no more than 60 experience points of creatures, plus 10% per level of the hero. The cost of surrendering is 90% of normal.

Advanced Charm Advanced Charm allows the hero to convert 20% of greatly outnumbered hostile creatures to his side. The hero can convert no more than 120 experience points of creatures, plus 10% per level of the hero. The cost of surrendering is 80% of normal.

Expert Charm

Master Charm

Grandmaster Charm

Expert Charm allows the hero to convert 25% of greatly outnumbered hostile creatures to his side The hero can convert no more than 180 experience points of creatures, plus 10% per level of the hero. The cost of surrendering is 75% of normal.

Master Charm allows the hero to convert 30% of greatly outnumbered hostile creatures to his side. The hero can convert no more than 240 experience points of creatures, plus 10% per level of the hero. The cost of surrendering is 70% of normal.

Grandmaster Charm allows the hero to convert 35% of greatly outnumbered hostile creatures to his side. The hero can convert no more than 300 experience points of creatures, plus 10% per level of the hero. The cost of surrendering is 65% of normal.

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