Spirit Armor Necromancy

Level: Brd 4, Sor/Wiz 4 Range: Touch

Duration: 5 rounds/level Casting Time: 3

Area of Effect: 1 creature Saving Throw: None

This spell creates a corporeal barrier around the target's body by tapping into the target's life force. The armor itself is weightless, and does not hinder movement or spell casting. In addition, the Spirit Armor will not work cumulatively with any other armor, however, dexterity, deflection, and shield bonuses still apply. While in effect, the armor bonus is +6, as if he were wearing splint mail. Also, due to the magical nature of the spell, the recipient will receive a +3 bonus to Reflex saves. There is a danger to using the target's life force to power the spell, as when the spell expires, the external portion of the spirit is temporarily lost and 2d4 points of damage is incurred.

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