Enemy Presence

Your Briefing Officer and his staff work hard to provide the most up-to-date intelligence regarding the mission area, but the enemy doesn't sit still. Their information about the location of enemy forces, numbers and intention is as accurate as they can manage. Since the enemy is active and may be manoeuvring to counter the presence of you and your teammates, it is imperative that you not assume the Mission Briefing is always 100 accurate with regard to enemy presence. Keep the briefing...

To host a modem game

Click the Multiplayer button at the Main screen. 2. Choose a pilot at the next screen and click the Accept button. The number of kills vs. deaths in multiplayer games for that pilot is displayed in the upper right corner. See page 11 for more information on pilot entries. 3. At the Multiplayer Access screen, configure your Net Name and Host Setup. See page 57 for more information. 4. Choose Modem Connection for Connection Type and click the Connect box. 5. Click the Answer button at the...

Mission Briefing Screen Options

From the Mission Briefing screen, you have the following options Exit Selecting this button aborts the current mission and returns you to the main menu. Replay Briefing Clicking on this replays the current mission briefing. 'Mech Lab This option takes you to the 'Mech Lab see Chapter 7 . Allocate Salvage This option allows you to allocate the salvage you recovered last mission to your MFBs for transport. See page 34 for more information. Launch Selecting this begins the current mission. Your...

O Gaming Zone

If you are looking for an opponent, visit MSN Gaming Zone to meet fellow MechWarrior 3 players. MSN Gaming Zone offers chat areas, tournaments and more. You must log onto the MSN Gaming Zone before starting MechWarrior 3. 1. To log onto MSN Gaming Zone, load your Web browser. 2. Type www.zone.com in the Address field. 3. If you have not registered on MSN Gaming Zone, click New Zone Users - Signup to play games and follow the onscreen instructions. 4. Click Play Games. 5. From the list, choose...

Lffll Play Over TCPIP

To host a LAN game using the TCP IP protocol 1. Click the Multiplayer button at the Main screen. 2. Choose a pilot at the next screen and click the Accept button. The number of kills vs. deaths in multiplayer games for that pilot is displayed in the upper right corner. See page 11 for more information on pilot entries. 3. At the Multiplayer Access screen, configure your Net Name and Host Setup. See page 57 for more information. 4. Choose TCP IP Connection for Connection Type, then click the...

Tactical Objectives

Every mission has one or more tactical objectives that must be completed in order to be considered successful. These objectives accessible in the cockpit by pressing the F12 key are presented in the order that your Briefing Officer expects you to achieve them, but they do not always have to be completed in that order. If you can find another, better solution, use it. A particular objective may require you to reach a specific location on the map, destroy a specific target, rid the area of...

Salvage Obtained

The final column lists all of the battlefield salvage your MFBs were able to retrieve following the battle. This salvage, however, is not automatically assigned to an MFB for transport. You have to do this manually by selecting Assign Salvage from the Mission Briefing screen. To assign salvage for transport, click on it in the right column but keep an eye on the maximum capacity of your MFBs as listed in the centre column. Since you have a limited carrying capacity per MFB, pick and choose...

Case

Cellular Ammunition Storage Equipment, or CASE, is a special technology that, if mounted in a body location containing ammunition, automatically vents any ammunition explosions out the back of the 'Mech, preventing any additional damage to other locations. All equipment within the location is destroyed. ERIDANI LIGHT HORSE, BATTLEMECH COMMAND PRIMER The Head-Up Display HUD of your 'Mech contains a number of sophisticated visual aids designed to help you fight better. It also provides continual...

Artemis IV Fire Control System

This component improves the targeting capability of a BattleMech's onboard systems and enhances the tracking capability of any missile weapons fired. As a result, missile locks occur faster and the missiles fired are more accurate and have limited terrain-following ability. See Missile Lock on page 25. Normal sensors, even in active mode, are limited in their range and ability to detect shutdown 'Mechs. The Beagle Active Probe is able to detect and identify enemy units at longer than normal...

Overheating and Shutdown

When a 'Mech gets too hot, it begins to overheat. Excessive heat can cause system malfunctions, ammo explosions and eventually complete shutdown of the 'Mech's engine. When a 'Mech is in danger of overheating, an audible warning sounds in the cockpit. You then have a number of options. You can override the shutdown by pressing the key. This stops the shutdown from occurring, but does nothing to cool the 'Mech off. Overriding a shutdown can be very dangerous, especially in the middle of battle,...

Commanding the MFB

In each operational area, the MFBs are assigned multiple staging points where they can deploy their equipment for performing field repairs. These staging points appear as grey circles on your radar or map display. To enter MFB command mode, press the M key. This immediately selects the staging point closest to the MFBs. If you press the M key again, the MFBs will proceed to that staging point and prepare to repair and refit any allied units that you order to refit using F10 see Lancemate Ally...