Mohpa Launcher

Every time you start Medal of Honor Pacific Assault MOHPA the first thing you see is the MOHPA Launcher. The Launcher starts with the Video tab selected, showing you some of the current settings for the game including video resolution and detail settings. The Launcher's Video lab allows you to select the resolution, texture detail, and model detail, and to set several other visual controls. Selecting higher resolution or detail improves the visual quality but slows the frame rate. By default,...

Squad Combat

Your squadmates are there to obey your orders. You can direct them to attack, pull back, advance, or rally to your position. They're looking to you to get them out of this mess alive, and in return they just might save your life. The squad combal in Medal of Honor Pacific Assault is based on groundbreaking, real-time, dynamic Al. Your squadmates have different personalities and react differently but intelligently to you as well as to their surroundings. So although diey will follow our command,...

Objective Console

Below the Compass is the objective console. This displays the current objective text and its status, including health. If the objective or sub-objectives are being attacked or threatened, updated information is displayed, such as a timer if the objective is being seized or has an explosive planted on it Find your way to an objective on the console by looking for the matching icon on the compass. Chat Log In the bottom center of the screen is a log containing text messages from other players....

Medal Of Honor Pacific Assault Development Team

Animation Development Director- Joseph K. McGuffin Animation Technical Lead - Robin Johnson Animation Team Kevin Bertazzon, Dave Bondl. Richard K. Burton. Robert Casteneda. Alina Hlu-Fan Chau, Jacqueline Corley, Stephan Fedasz IV. Jose Hernandez, Earl A. Hihbert, Craig R. Maras, Dana O'Connor, Roger Seto, Don Waller. Larry White, Dan Whiting Additonal Animation Support - Umberto Bossi, Jennifer Cha. Robert R. Coddington, Scott Easley, Chris Luckenbach, Erica Pinto. Kristin Solid Art Director...

Single Player

From the Single Player menu you can start a new game, load or save a game see p. 18 , view stats from your current game, and see which medals you've won. The difficulty level you select for your game determines, among other things, how smart the enemy Al is, how many enemies you face, how much ammo Is available, and how much damage you take from enemy fire. You can also access your Hero Moments from the Single Player menu. These are moments during the game when you performed above and beyond...