Trade and goods production

  1. 1 Basic Concept
  2. 1.1 Towns and Supply Needs
  3. 1.2 Production and Prices
  4. 1.3 information
  5. 1.4 Trading
  6. 1.5 Ships and Transport
  7. 2 Your Trading Office
  8. 2.1 The Trading Office Menu
  9. 2.1.1 Total
  10. 2.1.2 Stock of Goods
  11. 2.1.3 Stock of Weapons
  12. 2.1.4 Warehouse
  13. 2.1.5 Trading Office
  14. 2.1.6 Personal
  15. 2.1.7 Move
  16. 2.2 Limitations to building trading offices
  17. 2.3 Warehouse
  18. 3 Goods Production

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16 16 16 16 17 17 17

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20 20 20 20 21 21 21 21 21 22 22 22 22 22 23 23 23 23 23 23 23

  1. 4 Trade routes: automatic trading 24
  2. 4.1 Selecting Towns 24
  3. 4.2 Choosing Goods and Trading Methods 24
  4. 4.3 Price Limits 24
  5. 4.4 Goods Quantities 24
  6. 4.5 Goods Priorities 24
  7. 4.6 Activating Trade 25
  8. 4.7 Loading and Saving 25
  9. 4.8 Blocking Towns and Repairs 25
  10. 4.9 Goods Menu 25
  11. 4.10 Prices 26
  12. 4.11 Town and Action Order 26
  13. 5 Other Trades 26
  14. 5.1 Loans 26
  15. 5.2 Trade with the Hinterland 26
  16. 5.3 Imports 26

9 ships 26

  1. 1 Ship Types 26
  2. 2 Shipbuilding and Repairs 27
  3. 2.1 Repairing Ships 28
  4. 2.2 Building a Ship 28
  5. 2.3 Order List 28
  6. 2.4 Repair List 28
  7. 2.5 Upgrading your Ship 28
  8. 2.6 Changing a Ship's Name 28
  9. 3 Hiring a Crew 28
  10. 3.1 Hiring Sailors 28
  11. 3.1.1 Crew's Morale 28
  12. 3.1.2 Mutiny 29
  13. 3.2 Recruiting Captains 29
  14. 3.2.1 Special Skills of all Captains 29
  15. 3.2.2 A Captain's Attributes 29
  16. 4 Arming Ships 29
  17. 5 Ship Menu 29
  18. 6 Special Cases 30
  19. 6.1 Transfer between two Ships 30
  20. 6.2 Blocked Ships 30
  21. 6.3 Wear and Tear 30
  22. 7 Convoys 30
  23. 7.1 Putting a Convoy Together 30
  24. 7.2 Public and Private Convoys 31
  25. 7.3 Dissolving a Convoy 31
  26. 7.4 Joining a Convoy 31
  27. 7.5 Leaving a Convoy 31
  28. 7.6 Blocked Convoys 31

10 action buildings 31

  1. 1 Your Trading Office 31
  2. 2 Dock Cranes 32
  3. 3 Market Hall 32
  4. 3.1 Stock 32
  5. 3.2 Production 32
  6. 3.3 Consumption 32
  7. 4 Town Gate 32
  8. 4.1 Presents 32
  9. 4.2 Selling Goods 32
  10. 4.3 Delivery Agreements 32
  11. 4.4 Loans 32
  12. 4.5 Overland Route 32
  13. 4.6 war 32
  14. 5 Barn 32
  15. 6 Tavern 33
  16. 6.1 Contract Brokers 33
  17. 6.2 Ordinary Trader 33
  18. 6.3 Sailors and Captains 33
  19. 6.4 Weapons' Dealers 33
  20. 6.5 Pirates 33
  21. 6.6 Thieves 33
  22. 6.7 Informers 33
  23. 6.8 Travellers 33
  24. 6.9 The Side Room 33
  25. 7 Shipyards and Repair Docks 34
  26. 8 Weapon Smith 34
  27. 9 Moneylender 34
  28. 9.1 Take out a Loan 34
  29. 9.2 Repay a Loan 34
  30. 9.3 Grant a Loan 34
  31. 9.4 Granted Loans 34
  32. 9.5 Buy Shares 34
  33. 9.6 Sell Shares 34
  34. 10 The Guild 34

10.10.1 Joining

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10.10.2 Auctions

34

10.10.3 Auction Room

35

10.10.4 Convoys

35

10.10.5 Members

35

10.10.6 Goods Trading Centres

35

10.11 Town Hall

35

10.11.1 Public Notices

35

10.11.2 Outrigger

35

10.11.3 Town Info

35

10.11.4 Hanseatic Info

36

10.11.5 Council Chamber

36

10.11.6 Town Hall Cellar

36

10.11.7 Town Coffers

36

10.11.8 Alderman's Office

36

10.12 Bath House

36

10.13 Church

36

10.13.1 Pray

36

10.13.2 Feeding the Poor

36

10.13.3 Donation for Church Interior

36

10.13.4 Extending the Church

36

10.14 Market Square

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10.15 Competition's Trading Offices

37

10.16 Harbour Master

37

10.17 Arsenal

37

11 building

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11.1 Basics of Building

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11.1.1 Building Contracts

37

11.1.2 Construction

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11.2 Trading Office Buildings

38

11.2.1 Warehouses

38

11.2.2 Town Houses

38

11.3 City Buildings

38

11.3.1 Wells

38

11.3.2 Roads

38

11.3.3 Hospitals

39

11.3.4 Chapel

39

11.3.5 School

39

11.3.6 Mint

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11.3.7 Monument

39

  1. 4 Production Facilities 40
  2. 4.1 Businesses Producing Raw Materials 40
  3. 4.2 Finishing Businesses 41
  4. 5 Town Fortifications 43
  5. 5.1 Bombards (port and gate) 43
  6. 5.2 Cannons (port and gate) 43
  7. 5.3 Town Wall 43
  8. 5.4 Pitch Shoots 43

12 career and politics 43

  1. 1 Rise and Reputation 43
  2. 1.1 Career Development 43
  3. 1.2 Types of Reputation 44
  4. 1.3 Checking and Raising your Reputation 44
  5. 1.4 Your Reputation 45
  6. 1.5 A Family 45
  7. 2 Councillor 45
  8. 2.1 Member of the Town Council 45
  9. 2.2 Contacts with the Region's Prince 45
  10. 3 Patrician 46
  11. 4 Lord Mayor 46
  12. 4.1 Town Council Decisions 46
  13. 4.2 Vote 46
  14. 4.3 The Town Coffers 46
  15. 4.4 Troops 47
  16. 5 Candidate for Alderman 47
  17. 6 Alderman 48
  18. 6.1 Hanseatic League Day 48
  19. 6.2 Events 48
  20. 6.3 Calling a Hanseatic League Day 48
  21. 7 Bribing 49
  22. 7.1 Influencing Elections 49
  23. 7.2 Trials 49

13 fights and battles 49

  1. 1 Preventative Measures 49
  2. 1.1 Town Defences 49
  3. 2 Sea Battle 49
  4. 2.1 Identifying the Enemy 50
  5. 2.1.1 View Radius 50
  6. 2.1.2 Attack Radius 50
  7. 2.2 sea Battle Commences 50
  8. 2.2.1 Automatic Battles
  9. 2.2.2 Manual Battles
  10. 2.2.3 Captain and Crew
  11. 2.3 Controlling your Ship Manually During Battle
  12. 2.3.1 Sail Automatically
  13. 2.3.2 Sail Manually
  14. 2.3.3 Weapons and Tactics
  15. 2.4 Damages sustained during Sea Battles
  16. 2.4.1 Ship Damage
  17. 2.4.2 Weapon Damage
  18. 2.4.3 Loss of Crew
  19. 2.5 Battles to Board another Ship
  20. 2.6 Taking a Ship over after a Sea battle
  21. 2.7 Attacking Convoys
  22. 3 Pirates
  23. 3.1 Hiring Pirates
  24. 3.2 Turn Pirate Yourself!
  25. 3.3 Pirate Hunt
  26. 4 Attacks on Town (Land siege)
  27. 4.1 First Skirmishes
  28. 4.1.1 The Besiegers Set Up Camp
  29. 4.1.2 The Town Reacts
  30. 4.2 The Town Gate Functions during a Siege
  31. 4.2.1 Attack
  32. 4.2.2 Surrender
  33. 4.2.3 Buy Freedom
  34. 4.3 The Attack Starts
  35. 4.3.1 Behaviour of the Attackers
  36. 4.3.2 Behaviour of the Defenders
  37. 4.4 Final Decision
  38. 4.4.1 Victory goes to the Besiegers
  39. 4.4.2 Victory goes to the Town
  40. 4.5 The Citizens' Behaviour
  41. 5 Attacks on Town from the Sea
  42. 5.1 opponents
  43. 5.2 Defenders
  44. 5.3 The Attack from Sea
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