Psychological Effects Poison Disease

These effects are caused naturally by some armies, or by heroes casting spells. For example, Slayer Knights cause Chaos. There are six effects, as described below. For details on each race's vulnerability and resistance to these effects, see the Warlords Battlecry Quick Reference Card.

Effect Effect on Enemy Armies Duration

Awe:

Half speed & loss of any ranged attack

30 sec.

Fear:

Half damage & -4 to speed

45 sec.

Terror:

Run away from enemies, & -2 to speed

15 sec.

Chaos:

No positive bonuses apply, & armor is reduced to zero

30 sec.

Poison:

Hit points degenerate to one-eighth of maximum

Until Cured

Disease:

No hit point regeneration, combat and speed degenerate to one

Until Cured

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