Statistical Bonuses

Depending on a character's statistics, he or she may excel in certain areas when compared to his or her opponent

For example, suppose your intelligent Monk is battling a dumb 'ole rat. The Monk, because of its high intelligence, may be able to outwit the rat in its every move. Likewise, characters who are faster or stronger than their opponents may be able to out-move or overpower them. As in Monk's case, your character would have an intelligence advantage, thus the upper hand. The rat, on the other hand, would have an intelligence penalty.

Depending on your character's strength, intelligence, dexterity and speed as compared to that of the monster you're battling, you may have improved odds, or a penalty which somewhat hinders your character's success.

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