Magic Spells

Heal Wounds Cost: 4 Caster: PRI, Affects: 1 Character

ALC, PSI

Heals 1-8 hit points per power level. It will not cure lesser conditions, such as blindness, or resurrect dead characters.

Make Wounds Cost: 3 Caster: PRI Affects: 1 Creature

Invokes divine powers to cause bodily harm and inflict 1-8 hit points of damage per power level.

Magic Missile Cost: 4 Caster: MAG Affects: 1 Creature plus power level Small but powerful missiles of magical energy hurled at an opponent doing 1-7 hit points of magic damage per power level.

Dispell Undead Cost: 7 Caster: PRI Affects: 1 Creature plus power level Attempts to dispell an animated and undead creature. The success depends on the creature's power relative to the spell's power level.

Enchanted Blade Cost: 4 Caster: PRI Affects: Party

Magically enhances members' weapons and increases the likelihood of a successful hit on a creature. It also increases the chance a hit will penetrate the creature's armor. The duration and power are relative to the spell's power level.

Blink Cost: 7 Caster: MAG, PSI Affects: Caster

Allows the caster to disappear for a brief time during combat, blinking in and out sometime during each round. He or she will always reappear to execute normal combat options. The duration of the effect is relative to the spell's power level.

Magic Screen Cost: 8 Caster: MAG Affects: Party Creates a magical barrier that attempts to protect the party from all spells cast at them. The strength of the barrier is relative to the power of the creatures' spells and the level of the screen.

Conjuration Cost: 10 Caster: MAG, PRI Affects: Party

Summons creatures from the ethereal planes to fight for the party. The power and number of creatures summoned is relative to the power level of the spell.

Anti-Magic Cost: 7 Caster: MAG Affects: 1 Group Forms a magical barrier around the creatures that may cause their spells to fizzle out or backfire. The barrier's strength is relative to the power level of the spells cast and the power level of the Anti-Magic screen.

Remove Curse Cost: 4 Caster: PRI Affects: 1 Person

Attempts to lift any magically cursed and stuck items from a character. Success depends on the strength of the curse relative to the strength of the spell.

Lifesteal Cost: 12 Caster: PRI, PSI Affects: 1 Creature and 1 Caster

Removes virtually all lifeforce from a creature and attempts to channel some of it back into the caster to heal him or her. Does 4-16 points magic damage per power level multiplied by the power level of the spell.

Astral Gate Cost: 8 Caster: MAG, PRI Affects: 1 Creature per power level Attempts to banish a demon-type creature from this world. Success depends on the power of the creature relative to the power of the spell.

Word of Death Cost: 18 Caster: PRI Affects: All Creatures A divine word cast so powerfully it smashes the creatures with 4-16 points of magical damage per power level.

Resurrection Cost: 20 Caster: MAG, Affects: 1 Character

PRI, PSI

Tries to revive a dead character. Success depends on the character's lifeforce relative to the spell's power level.

Death Wish Cost: 20 Caster: PRI Affects: All Creatures

Attempts to kill all creatures outright through sheer magical force. Success depends on the power of the creatures relative to the power level of the spell.

Alchemists'

Spellbook

Spell

Realm

Level

Cost

Blinding Flash

Fire

2

a

Fire Bomb

Fire

4

s

Stamina

Water

l

2

Cure Paralysis

Water

a

ó

Poison

Air

l

2

Stink Bomb

Air

a

4

Air Pocket

Air

a

s

Poison Gas

Air

4

7

Cure Poison

Air

4

s

Deadly Poison

Air

5

s

Purify Air

Air

5

lo

Toxic Vapors

Air

ó

s

Noxious Fumes

Air

ó

lo

Asphyxiation

Air

ó

l2

Deadly Air

Air

7

16

Acid Splash

Earth

l

2

Itching Skin

Earth

l

2

Web

Earth

a

7

Acid Bomb

Earth

4

s

Create Life

Earth

5

lo

Cure Stone

Earth

ó

ls

Sleep

Mental

l

a

Charm

Mental

l

5

| Cure Lessor Cnd Mental

2

4

Heal Wounds

Magic

l

4

Mages'

Spellbook

Spell

Realm

Level

Cost

Energy Blast

Fire

1

2

Fireball

Fire

3

6

Fire Shield

Fire

3

8

Prismic Missile

Fire

5

9

Firestorm

Fire

6

12

Nuclear Blast

Fire

7

16

Chilling Touch

Water

1

2

Terror

Water

1

3

Weaken

Water

2

4

Ice Shield

Water

3

8

Iceball

Water

4

8

Deep Freeze

Water

5

6

Missile Shield

Air

2

5

Stink Bomb

Air

3

4

Air Pocket

Air

3

8

Levitate

Air

5

12

Noxious Fumes

Air

6

10

Asphyxiation

Air

6

12

Armor Shield

Earth

1

2

Direction

Earth

1

3

Knock-Knock

Earth

2

6

Web

Earth

3

7

Armormelt

Earth

4

8

Sleep

Mental

1

3

Detect Secret

Mental

2

5

Wizard Eye

Mental

4

10

Magic Missile

Magic

2

4

Blink

Magic

3

7

Magic Screen

Magic

4

8

Conjuration

Magic

4

10

Anti-Magic

Magic

5

7

Astral Gate

Magic

6

8

Resurrection

Magic

7

20

Priests'

Spellbook

Spell

Realm

Level

Cost

Lightning

Fire

5

8

Stamina

Water

1

2

Slow

Water

2

4

Haste

Water

3

5

Cure Paralysis

Water

3

6

Paralyze

Water

4

5

Silence

Air

3

4

Cure Poison

Air

4

8

Whirlwind

Air

4

8

Purify Air

Air

5

10

Armorplate

Earth

3

6

Blades

Earth

3

6

Cure Stone

Earth

6

18

Bless

Mental

1

4

Charm

Mental

1

5

Cure Lessor Cnd

Mental

2

4

Divine Trap

Mental

2

4

Identify

Mental

2

8

Hold Monsters

Mental

3

6

Sane Mind

Mental

3

10

Death

Mental

5

10

Locate Object

Mental

6

8

Heal Wounds

Magic

1

4

Make Wounds

Magic

1

3

Dispell Undead

Magic

2

7

Enchanted Blade

Magic

2

4

Conjuration

Magic

4

10

Remove Curse

Magic

5

10

Lifesteal

Magic

6

12

Astral Gate

Magic

6

8

Word of Death

Magic

7

18

Resurrection

Magic

7

20

Death Wish

Magic

7

20

Psionics'

Spellbook

Spell

Realm

Level

Cost

Stamina

Water

1

2

Terror

Water

1

3

Weaken

Water

2

4

Slow

Water

2

4

Haste

Water

3

5

Cure Paralysis

Water

3

6

Paralyze

Water

4

5

Silence

Air

3

4

Knock-Knock

Earth

2

6

Blades

Earth

3

6

Armormelt

Earth

4

8

Mental Attack

Mental

1

3

Sleep

Mental

1

3

Bless

Mental

1

4

Charm

Mental

1

5

Cure Lessor Cnd

Mental

2

4

Divine Trap

Mental

2

4

Detect Secret

Mental

2

5

Identify

Mental

2

8

Hold Monsters

Mental

3

6

Mindread

Mental

3

8

Sane Mind

Mental

3

10

Psionic Blast

Mental

4

8

Illusion

Mental

4

10

Wizard Eye

Mental

4

10

Death

Mental

5

10

Locate Object

Mental

6

8

Mind Flay

Mental

7

18

Heal Wounds

Magic

1

4

Blink

Magic

3

7

Lifesteal

Magic

6

12

Resurrection

Magic

7

20

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